![Delete timer: yield(get_tree().create_timer(60.0), "timeout") from outside the if statement where it has been created? : r/godot Delete timer: yield(get_tree().create_timer(60.0), "timeout") from outside the if statement where it has been created? : r/godot](https://external-preview.redd.it/-OVpU2_opfHFQ1v73-3anHW5Sd59vbuoMJTjY5BBokM.jpg?auto=webp&s=1a313b51eae8d56c5b8c735bb4730ed8f3007e50)
Delete timer: yield(get_tree().create_timer(60.0), "timeout") from outside the if statement where it has been created? : r/godot
![I just started using yield create_timer to make attack patterns. It is so much faster than using the timer node lol : r/godot I just started using yield create_timer to make attack patterns. It is so much faster than using the timer node lol : r/godot](https://i.redd.it/dg5w73id9d191.png)
I just started using yield create_timer to make attack patterns. It is so much faster than using the timer node lol : r/godot
![I just started using yield create_timer to make attack patterns. It is so much faster than using the timer node lol : r/godot I just started using yield create_timer to make attack patterns. It is so much faster than using the timer node lol : r/godot](https://external-preview.redd.it/IxwWn6L4VyVUlWIxHl-Mch9VB4Fdt9c9TKHHkhBNyEU.png?format=pjpg&auto=webp&s=250709ba9900b66dc51a55c2e942a80430e2ab04)
I just started using yield create_timer to make attack patterns. It is so much faster than using the timer node lol : r/godot
![Coroutines in Unity. Coroutine, that's such a strange word… | by Sean Kaleomaikalani Ferreira | Sep, 2023 | Medium Coroutines in Unity. Coroutine, that's such a strange word… | by Sean Kaleomaikalani Ferreira | Sep, 2023 | Medium](https://miro.medium.com/v2/resize:fit:1400/1*WkwITtgziMTU7meS3IFXYA.png)